TIDE: Lightweight Device Composition for Enhancing Tabletop Environments with Smartphone Applications

Leo Sicard, Aurelien Tabard, Juan David Hincapie Ramos, Jakob Bardram

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

    Abstract

    Interactive surfaces like tabletop computers provide large touch- enabled displays, support novel forms of interaction and collaboration, and extend computation to new environments. However, being a novel platform, the existing application pool is limited and applications existing for other platforms have to be re-developed. At the same time, smartphones are pervasive computers that users carry around and with a large pool of applications. This paper presents TIDE, a lightweight device composition middleware to bring existing smartphone applica- tions onto the tabletop. Through TIDE, applications running on the smartphone are displayed on the tabletop computer, and users can interact with them through the tabletop’s interactive surface. TIDE contributes to the areas of device compo- sition and tabletops by providing an OS-level middleware that is transparent to the smartphone applications, maintaining privacy by limiting content transfer between devices, and enhancing the usefulness of tabletops with already existing smart- phone applications and software developers. We present the design and imple- mentation of TIDE, the study of different interaction techniques to manipulate TIDE’s interactive content, and an analysis of different research directions. Initial user feedback shows that TIDE is easy to use, learnable, and convenient for colla- borative activities and private environments.
    Original languageEnglish
    Title of host publicationHuman-Computer Interaction - INTERACT 2013
    Number of pages18
    Volume8120
    PublisherSpringer
    Publication date2013
    Pages177-194
    ISBN (Print)978-3-642-40497-9
    ISBN (Electronic)978-3-642-40498-6
    Publication statusPublished - 2013

    Keywords

    • Interactive surfaces
    • Tabletop computers
    • Device composition middleware
    • Smartphone integration
    • Collaborative interaction
    • OS-level middleware
    • Content transparency
    • Touch-enabled displays
    • Application porting
    • User feedback analysis

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