Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games

Anders Tychsen

    Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

    Abstract

    Multi-player Role-Playing Games form rare examples of interactive, collaborative storytelling systems, especially within the tabletop format. However, despite recent advances in the theory and general knowledge of the field, models of the operation of the storytelling process in multi-player non-digital role-playing games remains relatively unspecific. In this paper, a critical synthesis of the available theory is combined with observations from a series of experiments, in a detailed model for the gaming process.
    Original languageEnglish
    Book seriesLecture Notes in Computer Science
    Pages (from-to)309-320
    ISSN0302-9743
    DOIs
    Publication statusPublished - 2008
    EventFirst Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 - Erfurt, Germany
    Duration: 26 Nov 200829 Nov 2008
    Conference number: 1

    Conference

    ConferenceFirst Joint International Conference on Interactive Digital Storytelling, ICIDS 2008
    Number1
    Country/TerritoryGermany
    CityErfurt
    Period26/11/200829/11/2008

    Keywords

    • Multi-player Role-Playing Games
    • Interactive Storytelling
    • Collaborative Storytelling
    • Tabletop Gaming
    • Storytelling Process Model

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