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Strengths and Weaknesses of Persona Creation Methods: Guidelines and Opportunities for Digital Innovations

  • Bernard J. Jansen
  • , Soon-Gyo Jung
  • , joni Salminen
  • , Kathleen Guan
  • , Lene Nielsen

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

    Abstract

    Persona is a technique for enhancing user understanding and improving the user-centered design of digital products. Persona creation has traditionally been divided into Qualitative, Quantitative, and Mixed Methods approaches. However, no literature systematically contrasts the strengths and weaknesses of these approaches. We review the literature to map the strengths and weaknesses of these approaches and evaluate the potential of personas for the domain of digital innovation. We provide insights for better creation and use of personas by both researchers and practitioners, especially those that are new to personas, deploying personas in a new domain, or familiar with only one of the persona creation approaches.
    Original languageEnglish
    Title of host publicationProceedings of the 54th Hawaii International Conference on System Sciences
    Number of pages10
    PublisherUniversity of Hawai'i at Manoa
    Publication dateJan 2021
    Pages4971-4980
    ISBN (Electronic)978-0-9981331-4-0
    Publication statusPublished - Jan 2021
    EventHawaii International Conference on System Sciences - VIRTUAL
    Duration: 15 Jul 20201 Sept 2020
    Conference number: 54

    Conference

    ConferenceHawaii International Conference on System Sciences
    Number54
    CityVIRTUAL
    Period15/07/202001/09/2020

    Keywords

    • personas, digital innovation

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