Social software in global software development.

Rosalba Giuffrida, Yvonne Dittrich

Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

Abstract

Social software (SoSo) is defined by Farkas as tools that (1) allow people to communicate, collaborate, and build community online (2) can be syndicated, shared, reused or remixed and (3) let people learn easily from and capitalize on the behavior and knowledge of others. [1]. SoSo include a wide variety of tools such as: instant messaging, internet forums, mailing lists, blogs, wikis, social network sites, social bookmarking, social libraries, virtual worlds. Though normally rather belonging to the private realm, the use of social software in corporate context has been reported, e.g. as a way to share knowledge [2, 3].
Original languageEnglish
Title of host publicationProceedings of the 2010 ICSE Workshop on Cooperative and Human Aspects of Software Engineering (CHASE '10)
EditorsYvonne Dittrich, Cleidson De Souza, Mikko Korpela, Helen Sharp, Janice Singer, Heike Winschiers Theophilus
Number of pages1
Place of PublicationNew York
PublisherAssociation for Computing Machinery
Publication date2010
ISBN (Electronic)978-1-60558-966-4
Publication statusPublished - 2010

Keywords

  • Social Software
  • Online Communication
  • Collaborative Tools
  • Knowledge Sharing
  • Corporate Use of Social Software

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