Postphenomenological Play

Emil Hammar

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearchpeer-review

    Abstract

    This paper aims to identify an understanding of digital games in virtual environments by using Don Ihde’s (1990) postphenomenological approach to how technology mediates the world to human beings in conjunction with Hans-Georg Gadamer’s (1993) notion of play . Through this tentatively proposed amalgamation of theories I point towards an alternative understanding of the relationship between play and game as not only dialectic, but also as socially and ethically relevant qua the design and implementation of the game as technology.
    Translated title of the contributionPostfænomenologisk Leg
    Original languageEnglish
    Publication date5 Oct 2013
    Publication statusPublished - 5 Oct 2013
    EventThe Philosophy of Computer Games 2013: Computer Game Space: Concept, Form and Experience - University of Bergen, Bergen, Norway
    Duration: 2 Oct 20134 Oct 2013
    Conference number: 7
    http://gamephilosophy2013.b.uib.no/

    Conference

    ConferenceThe Philosophy of Computer Games 2013
    Number7
    LocationUniversity of Bergen
    Country/TerritoryNorway
    CityBergen
    Period02/10/201304/10/2013
    Internet address

    Keywords

    • Digital Games
    • Virtual Environments
    • Postphenomenology
    • Gadamer's Play
    • Technology Mediation

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