Abstract
This paper aims to identify an understanding of digital games in virtual environments by using Don Ihde’s (1990) postphenomenological approach to how technology mediates the world to human beings in conjunction with Hans-Georg Gadamer’s (1993) notion of play . Through this tentatively proposed amalgamation of theories I point towards an alternative understanding of the relationship between play and game as not only dialectic, but also as socially and ethically relevant qua the design and implementation of the game as technology.
Translated title of the contribution | Postfænomenologisk Leg |
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Original language | English |
Publication date | 5 Oct 2013 |
Publication status | Published - 5 Oct 2013 |
Event | The Philosophy of Computer Games 2013: Computer Game Space: Concept, Form and Experience - University of Bergen, Bergen, Norway Duration: 2 Oct 2013 → 4 Oct 2013 Conference number: 7 http://gamephilosophy2013.b.uib.no/ |
Conference
Conference | The Philosophy of Computer Games 2013 |
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Number | 7 |
Location | University of Bergen |
Country/Territory | Norway |
City | Bergen |
Period | 02/10/2013 → 04/10/2013 |
Internet address |
Keywords
- Digital Games
- Virtual Environments
- Postphenomenology
- Gadamer's Play
- Technology Mediation