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Playing by doing and players' localization of the sims 2

    • The Hong Kong Polytechnic University

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

    Abstract

    In this article, I will introduce how and why a group of female game modders (or "skinners") modify the computer game The Sims 2. I will draw on examples of players' creations that represent aspects of their Finnish cultural context to illustrate a connection between the game's encouragement for being productive and for understanding skinning as a form of play.
    Original languageEnglish
    JournalTelevision & New Media
    Volume15
    Issue number1
    Pages (from-to)58-67
    Number of pages10
    ISSN1527-4764
    DOIs
    Publication statusPublished - 2014

    Keywords

    • The Sims
    • modding
    • game design
    • player
    • game modification
    • game culture
    • fandom
    • gender
    • localisation

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