Abstract
In this paper, we introduce the concept of abusive game design as
an attitude towards creating games – an aesthetic practice that
operates as a critique of certain conventionalisms in popular game
design wisdom. We emphasize that abusive game design is, at its
core, about spotlighting the dialogic relation between player and
designer.
an attitude towards creating games – an aesthetic practice that
operates as a critique of certain conventionalisms in popular game
design wisdom. We emphasize that abusive game design is, at its
core, about spotlighting the dialogic relation between player and
designer.
Original language | English |
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Title of host publication | Future Play Conference Proceedings |
Number of pages | 8 |
Publisher | Association for Computing Machinery |
Publication date | May 2010 |
Pages | 64 |
Chapter | 71 |
Publication status | Published - May 2010 |
Keywords
- abusive game design
- game aesthetics
- player-designer dialogue
- game design critique
- conventional game design