Mundos y sistemas: Entendiendo el diseño de la gameplay ética

Translated title of the contribution: Worlds and systems: Understanding ethical gameplay design

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

    Abstract

    In this paper I will present an informational model that describes the structure of games, which will be applied to answering the question of the nature and possibilities of the design of ethical gameplay, both for computer games and for non-digital games.
    Translated title of the contributionWorlds and systems: Understanding ethical gameplay design
    Original languageSpanish
    JournalRevista Comunicación
    Volume1
    Issue number7
    Pages (from-to)45-61
    ISSN1888-198X
    Publication statusPublished - 2010

    Keywords

    • Game design
    • Ethics
    • Information Ethics
    • Game Studies
    • Philosophy of Information
    • Phenomenology
    • Grand Theft Auto

    Fingerprint

    Dive into the research topics of 'Worlds and systems: Understanding ethical gameplay design'. Together they form a unique fingerprint.

    Cite this