Abstract
We present our research towards the design of a
computational framework capable of modelling the formation
and evolution of global patterns (i.e. group structures) in a
population of social individuals. The framework is intended to
be used in collaborative environments, e.g. social serious games
and computer simulations of artificial societies. The theoretical
basis of our research, together with current state of the art and
future work, are briefly introduced.
computational framework capable of modelling the formation
and evolution of global patterns (i.e. group structures) in a
population of social individuals. The framework is intended to
be used in collaborative environments, e.g. social serious games
and computer simulations of artificial societies. The theoretical
basis of our research, together with current state of the art and
future work, are briefly introduced.
| Original language | English |
|---|---|
| Title of host publication | Advanced Learning Technologies (ICALT), Proceedings of the International IEEE Confeerence on |
| Number of pages | 2 |
| Publisher | IEEE |
| Publication date | 4 Jul 2012 |
| Pages | 726-727 |
| ISBN (Print) | 978-1-4673-1642-2 |
| Publication status | Published - 4 Jul 2012 |
| Event | International conference on Advanced Learning Technologies and Technology-enhanced Learning: http://www.interaction-design.org/calendar/ieee_icalt_2012_-_international_conference_on_advanced_learning_technologies_and_technology-enhanced_learning.html - Rome, Italy Duration: 4 Jul 2012 → 6 Jul 2012 http://www.interaction-design.org/calendar/ieee_icalt_2012_-_international_conference_on_advanced_learning_technologies_and_technology-enhanced_learning.html |
Conference
| Conference | International conference on Advanced Learning Technologies and Technology-enhanced Learning |
|---|---|
| Country/Territory | Italy |
| City | Rome |
| Period | 04/07/2012 → 06/07/2012 |
| Internet address |
Keywords
- group modelling
- serious game
Fingerprint
Dive into the research topics of 'Modelling Global Pattern Formations for Collaborative Learning Environments'. Together they form a unique fingerprint.Projects
- 1 Finished
-
SIREN: Social games for conflIct REsolution based on natural iNteraction
Yannakakis, G. (PI), Togelius, J. (CoI), Cheong, Y.-G. (CoI), Khaled, R. (CoI), Grappiolo, C. (CoI), Liapis, A. (CoI) & Holmgård, C. (CoI)
01/09/2010 → 31/08/2013
Project: Research
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