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Managing emergent character-based narrative

  • Ruth Aylett
  • , Sandy Louchart
  • , Anders Tychsen
  • , Michael Hitchens
  • , Robert Figueiredo
  • , Carlos Delgado Mata
  • Macquarie University
  • Heriot-Watt University
  • Instituto de Engenharia de Sistemas e Computadores, Investigação e Desenvolvimento em Lisboa
  • Universidad Panamericana

Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

Abstract

In this paper, we consider the role of narrative management in a character-based emergent narrative framework. The paper defines the problem and considers related work. It evaluates the role of the Game Master in non computer-based role-playing games and presents two initial implementations of a story facilitator within a character-based system using the FAtiMA agent architecture. Finally it considers what further work is required.
Original languageEnglish
Title of host publicationProceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
Number of pages8
PublisherInstitute for Computer Sciences, Social Informatics and Telecommunications Engineering (ICST)
Publication date2008
Pagesarticle 5
ISBN (Print)978-963-9799-13-4
Publication statusPublished - 2008
Externally publishedYes
Event2nd international conference on INtelligent TEchnologies for interactive enterTAINment - Playa del Carmen, Cancun, Mexico
Duration: 8 Jan 200810 Jan 2008
Conference number: 2

Conference

Conference2nd international conference on INtelligent TEchnologies for interactive enterTAINment
Number2
Country/TerritoryMexico
CityPlaya del Carmen, Cancun
Period08/01/200810/01/2008

Keywords

  • narrative management
  • emergent narrative
  • Game Master
  • FAtiMA agent architecture
  • story facilitator

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