Abstract
In this paper, we consider the role of narrative management in a character-based emergent narrative framework. The paper defines the problem and considers related work. It evaluates the role of the Game Master in non computer-based role-playing games and presents two initial implementations of a story facilitator within a character-based system using the FAtiMA agent architecture. Finally it considers what further work is required.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment |
| Number of pages | 8 |
| Publisher | Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (ICST) |
| Publication date | 2008 |
| Pages | article 5 |
| ISBN (Print) | 978-963-9799-13-4 |
| Publication status | Published - 2008 |
| Externally published | Yes |
| Event | 2nd international conference on INtelligent TEchnologies for interactive enterTAINment - Playa del Carmen, Cancun, Mexico Duration: 8 Jan 2008 → 10 Jan 2008 Conference number: 2 |
Conference
| Conference | 2nd international conference on INtelligent TEchnologies for interactive enterTAINment |
|---|---|
| Number | 2 |
| Country/Territory | Mexico |
| City | Playa del Carmen, Cancun |
| Period | 08/01/2008 → 10/01/2008 |
Keywords
- narrative management
- emergent narrative
- Game Master
- FAtiMA agent architecture
- story facilitator
Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver