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Interactive Virtual Cinematography
Paolo Burelli
Research output
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Book / Anthology / Report / Ph.D. thesis
›
Ph.D. thesis
Overview
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Dive into the research topics of 'Interactive Virtual Cinematography'. Together they form a unique fingerprint.
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Keyphrases
Automatic Camera Control
100%
Virtual Cinematography
100%
Camera Control
75%
Control System
50%
Virtual Camera
50%
Camera Behaviors
50%
Optimization Algorithm
50%
Controller
25%
Computer Games
25%
Positive Impact
25%
Modal
25%
Player Experience
25%
Storytelling
25%
Playing Style
25%
Time Constraints
25%
Dynamic Environment
25%
Camera Placement
25%
Camera Motion
25%
Challenging Tasks
25%
Virtual Environment
25%
Interactive Applications
25%
Camera Settings
25%
Dene
25%
Game Performance
25%
Game World
25%
Abstraction Layer
25%
Control Algorithm
25%
Behavior Adaptation
25%
3D Dynamic
25%
Well-composed
25%
Objective Function Evaluations
25%
Highly Dynamic
25%
Behavioral Modeling
25%
Control Architecture
25%
Numerical Optimization
25%
Camera Position
25%
User Survey
25%
Direct Control
25%
Computer Science
Camera Control
100%
Virtual Camera
28%
Objective Function
28%
Optimization Algorithm
28%
Computer Game
14%
Research Problem
14%
Dynamic Environment
14%
Virtual Environments
14%
Interactive Application
14%
Abstraction Layer
14%
Camera Position
14%
Dimensional Problem
14%
Multiobjective
14%
Function Evaluation
14%
Time Constraint
14%