Interactive Evolution of Complex Behaviours Through Skill Encapsulation

Pablo González de Prado Salas, Sebastian Risi

Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

Abstract

Human-based computation (HBC) is an emerging research area in which humans and machines collaborate to solve tasks that neither one can solve in isolation. In evolutionary computation, HBC is often realized through interactive evolutionary computation (IEC), in which a user guides evolution by iteratively selecting the parents for the next generation. IEC has shown promise in a variety of different domains, but evolving more complex or hierarchically composed behaviours remains challenging with the traditional IEC approach. To overcome this challenge, this paper combines the recently introduced ESP (encapsulation, syllabus and pandemonium) algorithm with IEC to allow users to intuitively break complex challenges into smaller pieces and preserve, reuse and combine interactively evolved sub-skills. The combination of ESP principles with IEC provides a new way in which human insights can be leveraged in evolutionary computation and, as the results in this paper show, IEC-ESP is able to solve complex control problems that are challenging for a traditional fitness-based approach.
Original languageEnglish
Title of host publicationApplications of Evolutionary Computation. EvoApplications 2017 : European Conference on the Applications of Evolutionary Computation
EditorsGiovanni Squillero, Kevin Sim
PublisherSpringer
Publication date2017
Pages853-869
ISBN (Print)978-3-319-55848-6
ISBN (Electronic)978-3-319-55849-3
DOIs
Publication statusPublished - 2017
SeriesLecture Notes in Computer Science
Volume10199
ISSN0302-9743

Keywords

  • Human-based computation
  • Interactive evolutionary computation
  • ESP algorithm
  • Hierarchical task decomposition
  • Evolutionary control problems

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