Skip to main navigation Skip to search Skip to main content

Growing 3D Artefacts and Functional Machines with Neural Cellular Automata

Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

Abstract

Neural Cellular Automata (NCAs) have been proven effective in simulating morphogenetic processes, the continuous construction of complex structures from very few starting cells. Recent developments in NCAs lie in the 2D domain,
namely reconstructing target images from a single pixel or infinitely growing 2D textures. In this work, we propose an extension of NCAs to 3D, utilizing 3D convolutions in the proposed neural network architecture. Minecraft is selected as the environment for our automaton since it allows the generation of both static structures and moving machines. We show that despite their simplicity, NCAs are capable of growing complex entities such as castles, apartment blocks, and trees, some of which are composed of over 3,000 blocks. Additionally, when trained for regeneration, the system is able to regrow parts of simple functional machines,
significantly expanding the capabilities of simulated morphogenetic systems. The code for the experiment in this paper can be found at: https://github.com/real-itu/3d-artefacts-nca.
Original languageEnglish
Conference proceedingsArtificial Life Conference Proceedings
Volume2021
Number of pages9
ISSN2693-1508
Publication statusPublished - 19 Jul 2021
EventConference on Artificial Life - VIRTUAL
Duration: 19 Jul 202123 Jul 2021
https://alife.org/conference/alife-2021/

Conference

ConferenceConference on Artificial Life
CityVIRTUAL
Period19/07/202123/07/2021
Internet address

Keywords

  • Neural Cellular Automata
  • Minecraft
  • open ended evolution
  • cellular automata

Fingerprint

Dive into the research topics of 'Growing 3D Artefacts and Functional Machines with Neural Cellular Automata'. Together they form a unique fingerprint.

Cite this