Abstract
In this pictorial we present the form-giving process of a Hedonic Haptic player, a wearable device that plays vibrotactile patterns on the body. We depict how we explored the aesthetics of the vibrotactile design space, how we constructed a platform as body of a hedonic experience, and how we developed different vibrotactile compositions. These activities collectively show how combinations of experiencing form, composing form, and materializing form can contribute to the aesthetic form-giving practice in interaction design.
| Original language | English |
|---|---|
| Title of host publication | DIS '17 : Proceedings of the 2017 Conference on Designing Interactive Systems |
| Number of pages | 12 |
| Publisher | Association for Computing Machinery |
| Publication date | 10 Jun 2017 |
| Pages | 903-914 |
| ISBN (Print) | 978-1-4503-4922-2 |
| DOIs | |
| Publication status | Published - 10 Jun 2017 |
Keywords
- Vibrotactile
- Haptic Interfaces
- Aesthetics
- Pleasure
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