In this pictorial we present the form-giving process of a Hedonic Haptic player, a wearable device that plays vibrotactile patterns on the body. We depict how we explored the aesthetics of the vibrotactile design space, how we constructed a platform as body of a hedonic experience, and how we developed different vibrotactile compositions. These activities collectively show how combinations of experiencing form, composing form, and materializing form can contribute to the aesthetic form-giving practice in interaction design.
|Title of host publication||DIS '17 : Proceedings of the 2017 Conference on Designing Interactive Systems|
|Number of pages||12|
|Publisher||Association for Computing Machinery|
|Publication date||10 Jun 2017|
|Publication status||Published - 10 Jun 2017|
- Haptic Interfaces