Abstract
In this third installment of our GenAI workshop series at DIS, we focus on ‘stopsigns’—the blockages that impede progress in design research with GenAI. These stopsigns manifest as both semantic barriers (political, social, or mental frameworks) and pragmatic hurdles (technical limitations or implementation challenges) that persist despite the rapid advancements since the GenAI boom. Such stopsigns present a productive tension—they often contain partial truths worthy of consideration while simultaneously being shortsighted in ways that prevent progression. From blanket rejection to uncritical acceptance, these barriers affect how meaningfully we engage with GenAI’s potential. Our workshop welcomes both returning and first-time participants to share their experiences with these persistent challenges and work together to develop practical solutions. Through analysis of real cases and hands-on activities, we’ll build strategies for moving beyond these obstacles while acknowledging their legitimate concerns. Our goal is to foster more thoughtful integration of GenAI in design research and practice.
| Original language | English |
|---|---|
| Title of host publication | DIS 2025 - Companion Proceedings of the 2025 ACM Designing Interactive Systems Conference: Designing for a Sustainable Ocean |
| Number of pages | 5 |
| Publisher | Association for Computing Machinery |
| Publication date | 5 Jul 2025 |
| Pages | 42-46 |
| ISBN (Print) | 9798400714863 |
| DOIs | |
| Publication status | Published - 5 Jul 2025 |
| Event | ACM Conference on Designing Interactive Systems - Madeira, Portugal Duration: 5 Jul 2025 → 9 Jul 2025 https://dl.acm.org/doi/proceedings/10.1145/3715336 https://dblp.org/db/conf/ACMdis/ACMdis2025.html |
Conference
| Conference | ACM Conference on Designing Interactive Systems |
|---|---|
| Country/Territory | Portugal |
| City | Madeira |
| Period | 05/07/2025 → 09/07/2025 |
| Internet address |
Keywords
- generative artificial intelligence
- design research
- creative practices
- computational creativity
- design methods
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