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Abstract
Deep Generative Models (DGM) have had a great impact both on visual art and broader visual culture. In this research-through-design project we investigate the use of a DGM for helping museum visitors explore the aesthetics of Edvard Munch’s art. We designed and built an interactive drawing table that allows a user to explore a StyleGAN model trained on sketches by Edvard Munch. The paper makes two novel contributions: 1. It presents a system that allows users to interact with a DGM by drawing on paper (rather than the typical text prompts used by most current systems). 2. We demonstrate how this mode and quality of interaction establish a unique perspective on Munch’s drawings as a practice. Through qualitative evaluation, we discuss how this setup led users towards a specific hermeneutic drawing strategy that enables building competency with the model and by proxy the data it is trained on. We suggest that the resulting interaction may contribute to an "education of attention" helping museum visitors to become attentive to certain visual qualities in Munch’s drawing practice. Finally, we discuss how the concepts of technological mediation and relationality are useful for designing how the output of a DGM is understood by its users.
Original language | English |
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Title of host publication | Proceedings of the 2024 ACM Designing Interactive Systems Conference |
Number of pages | 15 |
Place of Publication | New York, NY, USA |
Publisher | Association for Computing Machinery |
Publication date | 1 Jun 2024 |
Pages | 2738-2752 |
ISBN (Electronic) | 9798400705830 |
DOIs | |
Publication status | Published - 1 Jun 2024 |
Event | Designing Interactive Systems 2024: Why Design? - IT University of Copenhagen, Copenhagen, Denmark Duration: 1 Jul 2024 → 5 Jul 2024 https://dis.acm.org/2024/ |
Conference
Conference | Designing Interactive Systems 2024 |
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Location | IT University of Copenhagen |
Country/Territory | Denmark |
City | Copenhagen |
Period | 01/07/2024 → 05/07/2024 |
Internet address |
Keywords
- aesthetics
- Deep generative models
- drawing
- fine art
- interaction design
- machine learning
- postphenomenology
- StyleGAN
Fingerprint
Dive into the research topics of 'Exploring Aesthetic Qualities of Deep Generative Models through Technological (Art) Mediation'. Together they form a unique fingerprint.Projects
- 1 Finished
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Technology-based Mediation in the Art Museum
Sivertsen, C. (PI) & Løvlie, A. S. (CoI)
15/10/2020 → 14/10/2023
Project: Research