Ethical Considerations in Designing Adaptive Persuasive Games

Christoffer Holmgård Pedersen, Rilla Khaled, Georgios N. Yannakakis

Research output: Contribution to conference - NOT published in proceeding or journalPosterResearchpeer-review

Abstract

In this poster, we describe an ongoing project concerning the
development of an Adaptive Treatment Game (ATG) for treating Post
Traumatic Stress Disorder. The ATG uses biofeedback and computer
game technology to enable multiple treatment techniques and goals. We
examine how a multidisciplinary approach shaped the prototype and
we discuss the ethical implications of creating a self-adaptive, semiautonomous treatment game.
Translated title of the contributionEtiske overvejelser i forbindelse med design af adaptive overbevisende spil
Original languageEnglish
Publication date2012
Number of pages4
Publication statusPublished - 2012
EventThe 7th International Conference on Persuasive Technology: Design for Health and Safety - Linköping, Sweden
Duration: 6 Jun 20128 Jun 2012
Conference number: 7
http://www.ida.liu.se/conferences/persuasive2012/

Conference

ConferenceThe 7th International Conference on Persuasive Technology
Number7
Country/TerritorySweden
CityLinköping
Period06/06/201208/06/2012
Internet address

Keywords

  • Adaptive Treatment Game
  • Post-Traumatic Stress Disorder
  • Biofeedback
  • Multidisciplinary Approach
  • Ethical Implications
  • Games for Health - PTSD

    Yannakakis, G. (PI), Canossa, A. (PI), Khaled, R. (PI), Holmgård, C. (CoI), Togelius, J. (CoI) & Khaled, R. (CoI)

    Danish Council for Technology and Innovation

    01/01/201131/12/2012

    Project: Research

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