Projects per year
Abstract
In this poster, we describe an ongoing project concerning the
development of an Adaptive Treatment Game (ATG) for treating Post
Traumatic Stress Disorder. The ATG uses biofeedback and computer
game technology to enable multiple treatment techniques and goals. We
examine how a multidisciplinary approach shaped the prototype and
we discuss the ethical implications of creating a self-adaptive, semiautonomous treatment game.
development of an Adaptive Treatment Game (ATG) for treating Post
Traumatic Stress Disorder. The ATG uses biofeedback and computer
game technology to enable multiple treatment techniques and goals. We
examine how a multidisciplinary approach shaped the prototype and
we discuss the ethical implications of creating a self-adaptive, semiautonomous treatment game.
Translated title of the contribution | Etiske overvejelser i forbindelse med design af adaptive overbevisende spil |
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Original language | English |
Publication date | 2012 |
Number of pages | 4 |
Publication status | Published - 2012 |
Event | The 7th International Conference on Persuasive Technology: Design for Health and Safety - Linköping, Sweden Duration: 6 Jun 2012 → 8 Jun 2012 Conference number: 7 http://www.ida.liu.se/conferences/persuasive2012/ |
Conference
Conference | The 7th International Conference on Persuasive Technology |
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Number | 7 |
Country/Territory | Sweden |
City | Linköping |
Period | 06/06/2012 → 08/06/2012 |
Internet address |
Keywords
- Adaptive Treatment Game
- Post-Traumatic Stress Disorder
- Biofeedback
- Multidisciplinary Approach
- Ethical Implications
Projects
- 1 Finished
-
Games for Health - PTSD
Yannakakis, G. (PI), Canossa, A. (PI), Khaled, R. (PI), Holmgård, C. (CoI), Togelius, J. (CoI) & Khaled, R. (CoI)
Danish Council for Technology and Innovation
01/01/2011 → 31/12/2012
Project: Research