Designing Blo-nut: Design Principles, Choreography and Otherness in an Expressive Social Robot

Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

Abstract

Both a provocative artistic object and research artefact, Blo-nut is part of a project where we explore novel robotic behaviour away from the mimicry of complex human expressions more commonly associated with robotic form and movement. In this pictorial we start by outlining our underlining design principles for the design process and use images to describe the making, real-time GUI and the "choreographic sketching' of Blonut's movement characteristics. Finally, we argue for embracing novel and provoking 'otherness' in form and material when exploring interaction and communication with social robots.
Original languageEnglish
Title of host publicationProceedings of the 2018 Designing Interactive Systems Conference : DIS '18
Number of pages12
PublisherAssociation for Computing Machinery
Publication date8 Jun 2018
Pages1069-1080
ISBN (Print)978-1-4503-5198-0
DOIs
Publication statusPublished - 8 Jun 2018
EventThe 2018 ACM Conference on Designing Interactive Systems: Diversity and Design - Hong Kong, Hong Kong
Duration: 9 Jun 201813 Jun 2018
http://dis2018.org/

Conference

ConferenceThe 2018 ACM Conference on Designing Interactive Systems
Country/TerritoryHong Kong
CityHong Kong
Period09/06/201813/06/2018
Internet address

Keywords

  • Choreography
  • Expression
  • Non-anthropomorphic
  • Otherness
  • Playfulness
  • Soft Robotics

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