Abstract
Both a provocative artistic object and research artefact, Blo-nut is part of a project where we explore novel robotic behaviour away from the mimicry of complex human expressions more commonly associated with robotic form and movement. In this pictorial we start by outlining our underlining design principles for the design process and use images to describe the making, real-time GUI and the "choreographic sketching' of Blonut's movement characteristics. Finally, we argue for embracing novel and provoking 'otherness' in form and material when exploring interaction and communication with social robots.
Original language | English |
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Title of host publication | Proceedings of the 2018 Designing Interactive Systems Conference : DIS '18 |
Number of pages | 12 |
Publisher | Association for Computing Machinery |
Publication date | 8 Jun 2018 |
Pages | 1069-1080 |
ISBN (Print) | 978-1-4503-5198-0 |
DOIs | |
Publication status | Published - 8 Jun 2018 |
Event | The 2018 ACM Conference on Designing Interactive Systems: Diversity and Design - Hong Kong, Hong Kong Duration: 9 Jun 2018 → 13 Jun 2018 http://dis2018.org/ |
Conference
Conference | The 2018 ACM Conference on Designing Interactive Systems |
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Country/Territory | Hong Kong |
City | Hong Kong |
Period | 09/06/2018 → 13/06/2018 |
Internet address |
Keywords
- Choreography
- Expression
- Non-anthropomorphic
- Otherness
- Playfulness
- Soft Robotics