Beyond Choices: A Typology of Ethical Computer Game Designs

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

    Abstract

    This article presents a typology for classifying computer games designed to create ethical gameplay. Ethical gameplay is the outcome of playing a (computer) game in which the players’ moral values are of relevance for the game experience. The article explores the different types of designs that create these types of experiences, and how they are characterized. The author provides an analytical framework for classifying games according to the experience they create and how they create it. The article is informed by both game design theory and postphenomenological philosophy, and it is intended to provide a theoretical framework for the study of the design of ethical computer game experiences.
    Original languageEnglish
    JournalInternational Journal of Gaming and Computer-Mediated Simulations
    Volume1
    Issue number3
    Pages (from-to)113
    Number of pages12
    ISSN1942-3888
    Publication statusPublished - 2009

    Keywords

    • Typology of computer games
    • Ethical gameplay
    • Moral values in games
    • Ethical game experience
    • Analytical framework for game design

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