A game is a game is a game

Ida Kathrine Hammeleff Jørgensen

Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

Abstract

Recently self-referentiality have occurred as a trend among game designers and have also enjoyed sporadic attention in academia. However, in academia, discussions of self-referential games often rest on proceduralist arguments and a too exclusive focus on the game object. This paper draws on the typology of meta-pictures developed by art historian J.W.T. Mitchell. Based on this typology, this paper discusses the notion of meta-games and suggest a broad conception of such games that includes not only the game object, but also the player and the discourse in which it is interpreted.
Original languageEnglish
Publication date4 Jul 2017
Number of pages2
Publication statusPublished - 4 Jul 2017
EventDigital Games Research Association Conference 2017 - Swinburn University of Technology, Melbourne, Australia
Duration: 2 Jul 20176 Jul 2017
Conference number: 10
http://digra2017.com/

Conference

ConferenceDigital Games Research Association Conference 2017
Number10
LocationSwinburn University of Technology
Country/TerritoryAustralia
CityMelbourne
Period02/07/201706/07/2017
Internet address

Keywords

  • Games
  • Meta-games
  • self-reflexive games
  • Referentiality
  • Representation

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