Keyphrases
Senior Citizens
49%
Participatory Design
39%
Design Culture
36%
Local Community
32%
Sharing Platform
32%
Social Innovation
28%
Everyday Practices
28%
Design Work
25%
Infrastructuring
25%
Reciprocal Exchange
21%
Exchange Service
21%
Ambient Assisted Living
21%
Design for Sharing
21%
Design Experiment
21%
Sharing Economy
21%
Management Economics
21%
Democratic Design
21%
Economic Well-being
21%
Social Resilience
21%
Positionality
21%
Tyranny
21%
Adaptivity
21%
Reading-writing
21%
Aging
21%
Mobile Technology
21%
Parliament
21%
Socio-technical Assemblage
21%
Novel Form
21%
Sensibility
21%
Digital Tools
21%
Aarhus
21%
Copenhagen
21%
Social Sciences
21%
Collaborative Space
21%
Autoethnography
21%
Reflexivity
21%
Resource Management
21%
Expression Form
21%
Situated Elderliness
19%
Methodological Considerations
14%
Societal Challenges
14%
Methodological Issues
14%
Design for Aging
14%
Communities of Everyday Practices
14%
Design Researchers
14%
Service Exchange
14%
Shared Services
10%
Lurking
10%
General Risks
10%
Open-ended Questionnaire
10%
Creep
10%
Sharers
10%
Online Environment
10%
Dark Corner
10%
Populated Area
10%
Technology Sharing
10%
Online Sharing
10%
New Public
10%
Civic Action
10%
Social Design
10%
Design Activism
10%
Democratic Citizenship
10%
Third Space
10%
Adversarial Design
10%
Stranger
10%
Risk Areas
10%
Social Change
10%
World Wide Web
10%
Perceived Risk
10%
Putting
10%
Anonymity
10%
Service Sharing
8%
Public Sector
7%
Social Fitness
7%
Physical Fitness
7%
Mental Fitness
7%
Austria
7%
Exchange Platform
7%
Seniority
7%
Cultural Probes
7%
Working Life
7%
Transfer of Experience
7%
Voluntary Work
7%
Ethnographic Methods
7%
Knowledge Transfer
7%
Mixed Methodology
7%
Business Model
7%
End-user Participation
7%
Competencies
7%
Macro Trend
7%
Professional Activity
7%
Major Markets
7%
Licensing Fee
7%
Market Opportunity
7%
Making Skills
7%
Business Partner
7%
Network Tools
7%
User Organizations
7%
SMEs
7%
Rethink
7%
Everyday Context
7%
Untapped Potential
7%
Design Professionals
7%
Project Research
7%
Logos
7%
Living Lab
7%
Forms of Communication
7%
Design Process
7%
Older People
7%
Denmark
7%
Professional Practice
7%
Design Language
7%
Knowledge Communities
7%
Municipal Institutions
7%
Quality of Life
5%
Utopian Vision
5%
Modular Infrastructure
5%
Ubiquitous Sensors
5%
Social Reciprocity
5%
Medical Needs
5%
Social Needs
5%
Wireless Mobile
5%
Healthy Aging
5%
Methodological Challenges
5%
Life Needs
5%
Peer Care
5%
Way of Living
5%
Formal Care
5%
Mobile-based
5%
Health Practices
5%
Socio-technical Perspective
5%
Old Age
5%
Absence of Evidence
5%
Aging Population
5%
Repurposing
5%
Wireless Sensor
5%
Patient Perspective
5%
Sensor Technology
5%
Personal Qualities
5%
Physical Needs
5%
Societal Engagement
5%
Developing World
5%
Computer Science
Participatory Design
100%
Everyday Practice
80%
Local Community
51%
Sharing Community
42%
Exchange Service
42%
Close Collaboration
21%
Ambient Assisted Living
21%
Public Engagement
21%
Use Case
21%
Design Experiment
21%
Workshop Participant
21%
Physical Ability
21%
Visual Language
21%
Adaptive Process
21%
Digital Platform
21%
Design Professional
21%
Design Language
21%
Mobile Technology
21%
Methodological Issue
16%
Design Researcher
16%
Online Environment
10%
Potential Participant
10%
Renewed Interest
10%
Anonymity
10%
Technical Issue
10%
Business Partner
8%
Business Models
8%
Professional Activity
8%
Ethnographic Technique
8%
User Participation
8%
Information Technology
8%
European Country
5%
Methodological Challenge
5%
Aging Population
5%
Research Organization
5%
Developed World
5%
Technical Challenge
5%
Application Area
5%
Organizational Structure
5%