Social Sciences
computer game
86%
addiction
50%
gambling
46%
reward
22%
WHO
22%
hate
14%
detention
13%
movies
13%
autism
11%
coach
11%
smoking
11%
diagnostic
11%
lack
10%
boredom
9%
public health
9%
mental health
8%
Legislative bodies
8%
video
8%
experience
8%
China
7%
world economy
7%
mental state
7%
psychiatric association
6%
time
6%
Sports
5%
community treatment
5%
genre
5%
Teaching
5%
brain
5%
evidence
5%
teacher
5%
Medicine & Life Sciences
Video Games
100%
Internet
35%
Proof of Concept Study
31%
Gambling
22%
Hate
20%
Mental Health
19%
International Classification of Diseases
18%
Mental Disorders
15%
Psychiatry
13%
Motion Pictures
13%
Health Promotion
12%
Sexual Behavior
12%
Public Health
10%
China
10%
History
9%
Systematic Reviews
9%
Thinking
9%
Smoking
9%
Anxiety
7%
Gravitation
7%
Psychological Distress
6%
Right to Health
6%
Human Rights
5%
Panic
5%
Administrative Personnel
5%
Arts & Humanities
Dopamine
19%
Addiction
17%
Video Games
15%
Movies
14%
Smoking
14%
Pleasure
13%
Crime
13%
Gaming
11%
Effect Size
5%