20032022

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Personal profile

Curriculum

I am the Head of Research at the Center for Computer Games Research,[ link:  http://game.itu.dk ] where I have worked on the aesthetics of computer games since its founding in 2003.  I am currently also director for the Games Program here at the IT University of Copenhagen. I am also Editor-in-Chief of Game Studies (http://gamestudies.org ), the oldest peer reviewed journal in the field of (surprise!) game Studies.

My current research concerns ideological, narrative, semiotic and ontological aspects of games and game communication, as well as topics such as game addiction, games and meaning, and also digital literature culture and aesthetics (what some people used to call "new media" 15-20 years ago).

Education/Academic qualification

Dr.Art., Humanistic Informatics, University of Bergen, June 1996.

Cand philol., Comparative Literature, University of Bergen, December 1991.

External positions

August 1992 - December 92: Research Assistant at the Arts Faculty’s Computing Section.

January 1993 - July 1996: Scholarship holder/research fellow (Norwegian Research Council) in Humanistic Informatics, University of Bergen.

August 1996 – April 2002: Associate Professor at Dept. of Humanistic informatics, University of Bergen.

June 2000 - May 2001: Visiting Scholar, Scholarly Technology Group, Brown University.

2000: Researcher for the large scale Norwegian research project “Power and Democracy”

May 2002 – June 2003: Full professor at Dept. of Humanistic informatics, University of Bergen.

Aug. 2002 –2012: Professor II (20%), Dept. of Media and Communication, University of Oslo.

July 2003 – present: Associate professor, The IT University of Copenhagen (from 2009, Lektor MSK,=’with special qualifications’) and Principal researcher (Head of research group 2003-2008; 2012 - present), Center for Computer Games research.

Keywords

  • Game Aesthetics
  • Game Cultue
  • Digital Aesthetics

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