Elisa Mekler
20172024

Research activity per year

Personal profile

Research areas

I research motivational and emotional aspects of the User Experience and Games to establish a better understanding of "good" Human-Computer-Interaction (HCI). I'm also interested in how we do research and construe knowledge in HCI.

I was recently awarded an ERC StG (2022 - 2027) to investigate the use of psychological theories in game design and production practice, and develop methods for how HCI can more productively translate theories from other disciplines into actionable knowledge for research and practice.

Keywords

  • Aesthetics of Interaction
  • affect/emotions
  • Computer Games
  • Design Theory
  • Game design
  • HCI: human-computer interaction
  • Retrogaming
  • Transgressive aesthetic
  • Video games
  • Theory translation

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Collaborations and top research areas from the last five years

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  • A Design Framework for Reflective Play

    Miller, J. A., Gandhi, K., Whitby, M., Kosa, M., Cooper, S., Mekler, E. & Iacovides, I., 11 May 2024, CHI '24: Proceedings of the CHI Conference on Human Factors in Computing Systems. 21 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

    Open Access
    File
  • Beyond Intrinsic Motivation: The Role of Autonomous Motivation in User Experience

    Bennett, D. & Mekler, E., 2024, In: ACM Transactions on Computer-Human Interaction. 31, 5, 41 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

    Open Access
  • Five CHI PLAY Papers I Like: On Championing Published Work That Has Merit

    Mekler, E., 14 Oct 2024, CHI PLAY Companion '24: Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play. p. 279-281 3 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

    Open Access
  • From Disorientation to Harmony: Autoethnographic Insights into Transformative Videogame Experiences

    Väkevä, J., Mekler, E. & Lindqvist, J., 11 May 2024, CHI '24: Proceedings of the CHI Conference on Human Factors in Computing Systems. p. 1-20 20 p. 808

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

    Open Access
  • How to write a CHI paper (asking for a friend)

    Robinson, R., Alvarez, A. & Mekler, E., 11 May 2024, CHI EA '24: Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems. 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

    Open Access
    File