Keyphrases
Technology Studies
100%
Science Studies
100%
Denmark
73%
Infra
60%
Electoral Process
55%
Reflexivity
50%
Democracy
41%
Anthropology
40%
Practical Ontologies
40%
Fisheries
40%
Politics
36%
Bruno Latour
30%
Polling Booth
22%
Linear Process
20%
Letting
20%
Smart Grid Network
20%
Data Experiments
20%
Data Practices
20%
Disability
20%
Platform Providers
20%
Computational Thinking
20%
Electricity Consumers
20%
Modes of Inquiry
20%
Many-to-many
20%
Latour
20%
Art Studies
20%
Knowledge Domain
20%
Complex Relations
20%
Reorient
20%
Data Infrastructure
20%
Arts Medicine
20%
Public Practice
20%
Smart Grid
20%
Healthcare Quality Improvement
20%
Small Place
20%
Ethical Issues
20%
Artificial Intelligence
20%
Grid Strategy
20%
Humanness
20%
Event Detection
20%
Minority Report
20%
Ethnographic Study
20%
Fractality
20%
John Law
20%
Factish
20%
Sailors
20%
We-talk
20%
Closed Circuit
20%
Practice Orientation
20%
Political Participation
20%
Arts and Humanities
Conceptual
65%
Empirical
55%
Polling
40%
Engagement
30%
Reflexivity
30%
Conception
30%
Denmark
28%
Scholars
27%
Informants
25%
Contemporary
21%
Curating
20%
Digital
20%
Descriptive
20%
Art and science
20%
Medicine
20%
Genre
20%
Multiplicity
20%
Case Study
20%
Bruno Latour
20%
1980s
20%
Sailors
20%
Temporal
20%
Films
20%
perils
20%
Cults
20%
Materiality
20%
Efficacy
20%
Schooling
20%
Social Knowledge
13%
Democracy
11%
Technical
10%
Technique
10%
Normative
10%
Techno
10%
Human Thought
10%
Inflection
10%
Reflexive
10%
Witnessing
10%
Apparatus
10%
21C
10%
Social Sciences
10%
USA
10%
Imaginary
10%
Ambition
10%
Calling
10%
Fieldwork
10%
Curation
8%
Visible
6%
Potentiality
6%
Exceptions
6%
Social Sciences
Danish
91%
Denmark
90%
Democracy
66%
Elections
50%
Science and Technology Studies
46%
Digitalization
40%
Infra-Reflexivity
24%
Artificial Intelligence
20%
Techno Culture
20%
Scientific Potential
20%
Case Study
20%
Ethnographic Study
20%
Computational Thinking
20%
Anthropology
20%
Sociology
20%
Practice Theory
20%
Smart Grid
20%
Research Project
10%
Computer Scientist
6%
Social Participation
6%
Actor-Network-Theory
6%
Computer Science
6%
Generalizable
5%
USA
5%
21st century
5%