Keyphrases
Action Design Research
13%
Action Research
18%
Action Units
13%
Active Learning
13%
Anomalous Events
13%
Anxiety Disorders
17%
Artificial Intelligence
13%
Automated Planning
13%
Autonomous Underwater Robot
13%
Blockchain
40%
Blockchain Technology
15%
Capacity Model
27%
Cargo
23%
Cargo Flow
13%
Child Age
13%
Companion Robot
13%
Computerization
13%
Container Ship
47%
Container Vessel
100%
Copenhagen
13%
Data-driven Decision Making
13%
Decentralized Environment
13%
Deep Reinforcement Learning (deep RL)
16%
Deep Reinforcement Learning Model
13%
Denmark
13%
Design Principles
31%
Destination Prediction
13%
Digitalize
13%
Dynamic Logic
13%
Eco-efficient
13%
Educational Perspectives
13%
Emotion Communication
13%
Emotional Processing
13%
Everyday Practices
13%
Facial Mimicry
13%
Fleet Repositioning
68%
Fourier-Motzkin Elimination
13%
Gaussian Approximation
13%
Gender Diversity
13%
Graph Abstraction
13%
Group Adaptation
13%
Heart Rate
13%
Human-robot Interaction
13%
Image Segmentation
13%
Inter-organizational
13%
Interactive Decision Support
13%
International Conference
13%
International Shipping
18%
Invisible Work
13%
Large Containers
24%
Liner Shipping
71%
Maritime Industry
13%
Master Planning
14%
Mimicry
13%
Minimalistic Approach
13%
Model-based Testing
13%
Modeling Analysis
13%
Motion Characteristics
27%
Movement Analysis
13%
Near-optimal
13%
Oil Tanker
13%
Optimal Plan
13%
Optimized Planning
15%
Other-focus
13%
Participatory Design
13%
Personality Dynamics
13%
Physical Context
27%
Plan Assessment
13%
Planning Assessment
13%
Planning Phase
20%
Planning Problem
36%
Power Relations
13%
Quantitative Information Flow
13%
Recurrent Neural Network
13%
Relaxation Method
13%
Revenue Management
18%
Risk Reduction
13%
Risk-averse Planning
13%
Robot Behavior
17%
Robots for children
13%
Ship Stowage
20%
Shipping Firms
16%
Shipping Industry
20%
Slot Allocation
30%
Speech Analysis
13%
Stowage
53%
Stowage Planning
95%
System Level
13%
Tactile Comfort
27%
Task Planning
13%
Temporal Dynamics
13%
Temporal Optimization
15%
Thruster Failure
13%
Underwater Inspection
13%
University Libraries
13%
Vehicle Behavior
13%
Vessel Capacity
13%
Voice Characteristics
27%
Women's Experiences
13%
Working Life
13%
Computer Science
Accessible Technology
6%
Active Learning
13%
Affective Computing
13%
And Gate
6%
Anomaly Detection
6%
Assessment Plan
13%
Automated Planning
13%
Automation
13%
Benchmark Instance
13%
binary decision diagram
27%
Blockchain
27%
Branch-and-Bound Algorithm Design
13%
Capacity Model
15%
Classification Scheme
13%
Column Generation
13%
Combinatorial Optimization Problem
13%
Command Language
6%
Computational Complexity
10%
Considered Problem
13%
Constraint Programming
27%
Decision Support System
20%
Decision-Making
15%
Deep Reinforcement Learning
27%
Design Implementation
6%
Design Research
13%
Destination Port
13%
Dynamic Time Warping
13%
Enabling System
13%
Facial Expression
13%
Failure Detection
13%
Flow Model
13%
Galvanic Skin Response
13%
Gaussian Approximation
13%
Hierarchical Decomposition
13%
High Importance
13%
Human Interaction
13%
Human Robot Interaction
10%
Image Segmentation
13%
Information Technology
16%
Integer Programming
31%
Large Language Model
13%
Learning Approach
6%
Learning Experiences
13%
Level Simulation
13%
Linear Program
10%
model based testing
13%
Motzkin Elimination
13%
Named Template
13%
Neural Network Model
6%
Operations Research
13%
Optimization Algorithm
13%
Optimization Policy
9%
Optimization Problem
15%
Partial Order
13%
Participatory Design
13%
Paying Attention
13%
Physical Context
27%
Planning Phase
13%
Play Recognition
13%
Positive Experience
6%
Problem Definition
13%
Problem Formulation
13%
Problem Instance
9%
Processing Yield
13%
Programming Model
27%
Proof System
13%
Quality Requirement
13%
Quantum Algorithm
6%
Quantum Circuit
6%
Recurrent Neural Network
13%
Reinforcement Learning
13%
Reliable Operation
6%
Representativeness
6%
Research Agenda
13%
Research Project
16%
Revenue Management
9%
Robot
38%
Search Procedure
13%
Set Covering Problem
13%
Shipping Company
25%
Simulated Annealing
13%
Solution Method
13%
Specification Language
6%
Speech Analysis
13%
Subjective Experience
6%
Supply Chain
9%
Symbolic Execution
6%
Symbolic Expression
6%
System Identification
6%
Teaching Action
6%
Temporal Dynamic
13%
Theoretic Measure
6%
Time Requirement
13%
underwater robot
13%
User Engagement
13%
Utmost Importance
6%
Variable Elimination
6%
Verification System
6%
videogame
6%
virtual agent
13%