Organisation profile
Organisation profile
Playing can be a form of communication, of learning, of social interaction, as well as entertainment. From video games to user experience design, from e-sports to gamification, our world is full of games and playfulness. With an MSc in Games, you create the future of play.
Based on a solid foundation of creative, technical, social, and analytical competences, you will realize the playful experiences of tomorrow. By understanding the complex creative process of game production, and how professional development teams work together, you will be able to make a difference in any project that uses game technology or playful design elements.
When studying Games, you are going to choose between two tracks:
- The Technology Track
- The Design Track
While both tracks give you an opportunity to work with developing games and playful experiences, The Technology Track gives you further skills that are necessary to implement specific technologies and demands a bachelor in computer science or the like.
Profiles
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Rune Kristian Lundedal Nielsen
- Play, Culture, and AI - Associate Professor
- Games Research Group
- Center for Digital Play - Associate Professor
- Game Lab - Lab Head
- MSc in Games - Head of Programme
Person: VIP
Activities
- 2 Lecture and oral contribution
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Gaming og det gode liv. Hvad ved vi efter 25 års forskning?
Nielsen, R. K. L. (Speaker), Løvlie, A. S. (Speaker) & Wirman, H. E. (Speaker)
12 Jun 2025Activity: Talk or presentation types › Lecture and oral contribution
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Researchers' Roundtable
Wirman, H. E. (Speaker), Backe, H.-J. L. (Speaker) & Nielsen, R. K. L. (Speaker)
14 Feb 2025Activity: Talk or presentation types › Lecture and oral contribution
Press/Media
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Guide til videnskaben på Folkemødet: Se fremtidens hjerneforskning, fermentering og forskerspirer
Wirman, H. E., Backe, H.-J., Løvlie, A. S. & Nielsen, R. K. L.
12/06/2025
1 Media contribution
Press/Media: Press / Media