Keyphrases
More-than-human
84%
Reproductive Organs
83%
Design Researchers
77%
Fabulation
66%
Visualiser
66%
Feminist
40%
Menstruation
38%
Design Process
38%
Interaction Design
33%
Augmented Reality
33%
Smartphone
33%
Queerness
33%
Place-making
33%
Emotion Interpretation
33%
Intentional Use
33%
Infertility
33%
Reproductive Health
33%
Physical Interaction Design
33%
Reconfiguration
33%
Health Technology
33%
Normativity
33%
Design Space
33%
Urban Surroundings
33%
Augmented City
33%
Grief
33%
Making Sense
33%
Tracking Technology
33%
Design Proposal
33%
HCI Design
33%
Design Tactics
33%
Data Materialization
33%
Robot Design
33%
Design Approach
33%
Audio
33%
Design Futuring
33%
Handheld
33%
Memorialization
33%
Sensitizing Concepts
33%
Affective Computing
33%
Personal Legacy
33%
Inheritors
33%
Museum
33%
Soft Robot
33%
Emotional Response
33%
Feminist Approach
33%
Affective Experience
33%
Affective Interaction
33%
Tracking Applications
33%
Visitor Experience
33%
Human Encounter
33%
Extended Reality
33%
Human Body
30%
Design Research
27%
Tracking Device
27%
Being Present
27%
Design Practice
25%
Research through Design
25%
Walkthrough Method
22%
Late Reflection
16%
Sound Visualization
16%
Abstract Sound
16%
Open Design
16%
Emotional Trajectory
16%
Time-varying Data
16%
Facial Expression
16%
Sensemaking
16%
Postcards
16%
Souvenirs
16%
Emotional Data
16%
Data Sharing Practices
16%
Design Fiction
16%
Living with
16%
Ethnographic Methods
16%
Self-care
16%
Self-tracking
16%
Women's Health
16%
Menopause
16%
Smartphone Use
16%
Social Networking Sites
16%
Close Analysis
16%
Menstrual Tracking
16%
Processes of Becoming
16%
Design Project
16%
Fertility Tracking
16%
Female Body
16%
Usage Patterns
16%
Geographical Location
16%
Speculative Design
16%
Reflective Practice
16%
Design Artefacts
16%
Public Space
16%
Personal Space
16%
Corporeal Vulnerability
16%
Hands-on Making
16%
Feminist Values
16%
Yarn
16%
Data Technologies
16%
Affective Vulnerability
16%
Long-term Processes
16%
Robotic Surface
16%
Computer Science
Interaction Design
100%
Design Researcher
77%
Human-Computer Interaction
66%
Design Practice
50%
Technology Data
33%
Affective Computing
33%
Complex Process
33%
Case Study
33%
Design Research
33%
Personal Space
33%
Augmented Reality
33%
Deep Understanding
33%
Everyday Practice
33%
Affective Experience
33%
robot design
33%
Soft Robot
33%
Research Project
33%
Artificial Intelligence
33%
Academic Institution
33%
Extended Reality
33%
Interactive Prototype
16%
Facial Expression
16%
Human Robot Interaction
16%
Soft Robotics
16%
Computer Vision
16%
Lived Experience
16%
Digital Systems
16%
Medical Diagnosis
16%
Ble
11%
Geographical Location
11%
Arts and Humanities
Affective
66%
Temporality
40%
Urban
33%
Being-in-the-world
33%
Fabulation
33%
Reproductive Health
33%
Aural
33%
Research Project
33%
Generative
33%
Nonhuman
33%
Designer
33%
Relationality
33%
Awareness
33%
Interpersonal
33%
Sound
22%
Female body
16%
Health Research
16%
Calling
16%
Binaries
16%
Emotional Response
16%
Interpersonal Relations
16%
Womens Health
16%
Relational
16%
Plurality
16%
Visitor Experience
16%
Foreground
13%
Life world
13%
Noticing
11%
Finger tapping
11%
Human Experience
11%
Interactive systems
11%
memento
11%
Computervision
8%
Post-cards
8%
Souvenirs
8%
Art Museums
8%
Painting
8%
Tradition
8%
Portrayal
8%
Expression
8%
Realtime
6%
Visible
6%
Engagement
6%
Ethno-graphic methods
6%
Imagining
6%
Digital
6%
Case Study
6%
Alternative Future
6%
trouble
6%
Non-Binary
6%
Sociocultural
6%
Ritual
6%
Narrative Method
6%
Social Network
6%