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  • 2022

    FarmVille (2009)

    Wirman, H. E., 2022, Fifty Key Video Games. Perron, B., Boudreau, K., Wolf, M. J. P. & Arsenault, D. (eds.). Routledge, p. 98-104 7 p. 16. (Routledge Key Guides).

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearchpeer-review

  • Game Jams

    Wirman, H. E., 21 Apr 2022, Encyclopedia of Ludic Terms. Grabarczyk, P. (ed.). IT University of Copenhagen

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearch

    Open Access
    File
  • 2021

    Game Studies

    Aarseth, E. J., 2021, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming. 2nd ed.

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearch

  • Loot Boxes, Gambling-Like Mechanics in Video Games

    Xiao, L. Y., Henderson, L. L., Nielsen, R. K. L., Grabarczyk, P., Newall, P. W. S. & Lee, N. (Editor), 2021, Encyclopedia of Computer Graphics and Games. Springer

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearchpeer-review

    Open Access
    File
  • 2018

    Narrative

    Backe, H.-J., 2018, Handbook of Popular Culture and Biomedicine: Knowledge in the Life Sciences as Cultural Artefact. Görgen, A., Fangerau, H. & Nunez, G. A. (eds.). Heidelberg: Springer, p. 71-78

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearchpeer-review

    Open Access
    File
  • 2017

    Computerspiel

    Translated title of the contribution: Computer GameBacke, H.-J., 2017, Erzählen. Ein interdisziplinäres Handbuch.. Martínez, M. (ed.). Stuttgart: Verlag J. B. Metzler, p. 33-37

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearchpeer-review