Organisation profile
Organisation profile
The Creative AI Lab explores how to make machines more adaptive and creative. We combine approaches from computational evolution, deep learning, and crowdsourcing to investigate the potential of more creative forms of AI in robotics, video games, design, and art. Our group tries to answer questions such as: can we make machines that design, create and surprise us? Can we create machines that learn from and work together with humans to solve tasks that neither humans nor machines can solve by themselves?
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Collaborations and top research areas from the last five years
Profiles
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Paolo Burelli
- Play, Culture, and AI - Associate Professor
- Creative AI Lab
- The Maritime Hub
- Center for Digital Play
- brAIn lab
Person: VIP
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Confusion and games: An investigation on the Player Learning Experience
Volden, T. V. S., 2026, 138 p.Research output: Theses › PhD thesis
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Modelling the Interplay of Eye-Tracking Temporal Dynamics and Personality for Emotion Detection in Face-to-Face Settings
Seikavandi, M. J., Fimland, J., Batista Narcizo, F., Barrett, M. J., Vucurevich, T., Bünsow Boldt, J., Burke Dittberner, A. & Burelli, P., 2026, BMVC 2025 MPI Workshop. British Machine Vision AssociationResearch output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
Open Access -
Self-Assembling Intelligence Self-Organisation, Development, and Control in Artificial Neural Systems
Najarro, E., 2026, 199 p.Research output: Theses › PhD thesis
File
Datasets
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EEG Recordings of Exposure to Unrealistic, Semi-realistic and Realistic Character Faces - A Pilot Study
Gorlini, C. (Creator), Dixen, L. (Creator) & Burelli, P. (Creator), ZENODO, 18 May 2023
DOI: 10.5281/zenodo.7948158, https://zenodo.org/records/7948158
Dataset
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On the Use of Handheld Augmented Reality for Inventory Tasks: a Study with Magazine Retailers - Dataset
Mitts, P. (Creator) & Debarba, H. G. (Creator), ZENODO, 11 Jun 2021
DOI: 10.5281/zenodo.4926619, https://zenodo.org/record/4926619
Dataset
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EEG Study of the Uncanny Valley Phenomenon
Hristova, M. (Creator), Dixen, L. (Creator), Burelli, P. (Creator) & Højrup Vinther, E. (Contributor), ZENODO, 13 Feb 2025
DOI: 10.5281/zenodo.14864689, https://zenodo.org/records/14864689
Dataset
Prizes
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Best Paper Award, 2021 Conference of Foundation of Digital Games (FDG’21)
Zhu, J. (Recipient), Löwe, M. K. K. (Recipient), Villareale, J. (Recipient), Freed, E. (Recipient), Sladek, A. (Recipient) & Risi, S. (Recipient), 2021
Prize: Prizes, scholarships, distinctions
Activities
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Central European Games Conference (Event)
Pichlmair, M. (Chair)
2015 → …Activity: Membership types › Membership in committee, council, board
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CHI Play 2018 (Event)
Pichlmair, M. (Member)
2018 → …Activity: Membership types › Membership in review committee
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Conference on Games
Cermak-Sassenrath, D. (Other (please specify)) & Pichlmair, M. (Track Chair)
17 Aug 2021Activity: Participating in or organising an event types › Organisation and participation in conference
Press/Media
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Nye tal offentliggjort Overskud i it-virksomhed i København Ø
Pichlmair, M.
04/07/2024
1 Media contribution
Press/Media: Press / Media
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Falske billeder af Donald Trump, der bliver anholdt, set af millioner på Twitter
24/03/2023
1 Media contribution
Press/Media: Press / Media
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I fremtiden vil vi alle kunne blive snydt - skal vi frygte AI-skabte billeder?
20/11/2022
1 Media contribution
Press/Media: Press / Media
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CREATE : Ensuring Quality Education with a Creative AI & Machine Learning-based learning game
Burelli, P. (PI) & Martinez, A. V. (CoI)
01/01/2023 → 30/06/2025
Project: Research
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ALGO: Autonomous Live Game Operations
Kristensen, J. T. (PI) & Burelli, P. (PI)
01/04/2019 → 30/07/2022
Project: Research
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AI-TESTER: Improving Automated Video Game Testing via Machine Learning
Risi, S. (PI)
19/09/2024 → 31/01/2028
Project: Research