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Center for Digital Play
Digital Design
Play, Culture and AI Section
Website
https://digitalplay.itu.dk/
Overview
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Network
Researchers
(7)
Publications
(407)
Prizes
(7)
Activities
(327)
Press/Media
(316)
Research output
Research output per year
2003
2012
2013
2014
2015
2016
2017
2023
138
Article in proceedings
67
Journal article
66
Book chapter
43
Conference abstract for conference
93
More
19
Paper
12
Other contribution
9
Conference article
7
Editorial
6
Ph.D. thesis
6
Conference abstract in proceedings
5
Book
4
Anthology
4
Encyclopedia chapter
3
Poster
3
Comment/debate
3
Interactive production
2
2D/3D (psysical products)
2
Net publication - Internet publication
2
Working paper
1
Report
1
Contribution to newspaper - Comment/debate
1
Contribution to newspaper - Feature article
1
Review
1
Computer programme
1
Patent
Research output per year
Research output per year
2 results
Publication Year, Title
(descending)
Publication Year, Title
(ascending)
Title
Type
Filter
Working paper
Search results
2022
Loot Boxes
Xiao, L. Y.
,
21 Apr 2022
, Copenhagen:
ERC-Advanced-Grant project MSG - Making Sense of Games (2016 - 2022, PI Espen Aarseth)
.
Research output
:
Working paper
›
Research
Open Access
File
gambling
100%
purchase
73%
video
62%
mechanics
62%
regulation
47%
2017
Spec Ops: The line between player and spectator in ludic entertainment.
Aarseth, E. J.
,
2017
,
10 p.
Research output
:
Working paper
›
Research
File
Spectator
100%
Entertainment
71%
Players
70%
Spectatorship
62%
Online Communities
39%