Violence | Perception | Video Games: New Directions in Game Research

Federico Igarzábal Alvarez (Redaktør), Michael S. Debus (Redaktør), Curtis L. Maughan (Redaktør), Miruna Vozaru, Christopher Ferguson, Frank Fetzer, Natali Panic-Cidic, Christian Roth, Ahn-Thu Nguyen, Cornelia J. Schnaars, Rüdiger Brandis, Alex Boccia, Derek Price, Nikolay Mohammad-Hadi, Leonie Wolf, Alberto Alvarez, Shunsuke Mukae, Agnes K. Bakk, Gundolf S. Freyermuth

Publikation: Bog / Antologi / Rapport / Ph.D.-afhandlingAntologiForskning

Abstract

This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop – Perceiving Video Games – explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop – Reframing the Violence and Video Games Debate – transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology. This volume also features an entry by renowned psychologist Christopher J. Ferguson.
OriginalsprogEngelsk
ForlagTranscript Verlag
Antal sider230
ISBN (Trykt)978-3-8376-5051-8
ISBN (Elektronisk)978-3-8394-5051-2
StatusUdgivet - 2019

Emneord

  • Video Games
  • Violence
  • Perception
  • Psychology
  • Philosophy
  • Aesthetics
  • Media
  • Popular Culture
  • Computer Games
  • Digital Media
  • Media Studies

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