Abstract
Multi-player role-playing games form one of the key examples of interactive, emergent and collaborative storytelling systems available. These games and the collaborative stories that they create, are commonly facilitated by a specialized participant, the game master. In the current study, the verbal communication of game masters in a series of role-playing game sessions is categorized and analyzed depending on form and content, using protocol analysis, establishing a model for the verbal communication of game masters.
Originalsprog | Engelsk |
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Bogserie | Lecture Notes in Computer Science |
Udgave nummer | 5334 |
Sider (fra-til) | 242-249 |
ISSN | 0302-9743 |
DOI | |
Status | Udgivet - 2008 |
Begivenhed | First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 - Erfurt, Tyskland Varighed: 26 nov. 2008 → 29 nov. 2008 Konferencens nummer: 1 |
Konference
Konference | First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 |
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Nummer | 1 |
Land/Område | Tyskland |
By | Erfurt |
Periode | 26/11/2008 → 29/11/2008 |
Emneord
- Role-playing games
- Collaborative storytelling
- Game master communication
- Protocol analysis
- Verbal communication model