Towards an experiment on perception of affective music generation using MetaCompose

Marco Scirea, Peter Eklund, Julian Togelius, Sebastian Risi

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Abstract

    MetaCompose is a music generator based on a hybrid evolutionary
    technique combining FI-2POP and multi-objective optimization. In
    this paper we employ the MetaCompose music generator to create
    music in real-time that expresses different mood-states in a gameplaying environment (Checkers) and present preliminary results of
    an experiment focusing on determining (i) if differences in player
    experience can be observed when using affective-dynamic music
    compared to static music; and (ii) if any difference is observed when
    the music supports the game’s internal narrative/state. Participants
    were tasked to play two games of Checkers while listening to two
    (out of three) different set-ups of game-related generated music.
    The possible set-ups were: static expression, consistent affective
    expression, and random affective expression.
    OriginalsprogEngelsk
    TitelGECCO '18 Proceedings of the Genetic and Evolutionary Computation Conference Companion
    UdgivelsesstedNew York, NY, USA
    ForlagAssociation for Computing Machinery
    Publikationsdato2018
    Sider131-132
    ISBN (Elektronisk)978-1-4503-5764-7
    DOI
    StatusUdgivet - 2018

    Emneord

    • Hybrid Evolutionary Technique
    • Multi-Objective Optimization
    • Affective-Dynamic Music
    • Player Experience
    • Game Narrative Support

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