The Silent Conversation: Designing for Introspection and Social Play in Art Museums

Karin Ryding

Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review


This paper presents an attempt to design for a combination of social play and introspection using a ludic approach within an art museum setting. The field trial is described of a mobile web app called ‘Never let me go’, a two-player system enabling visitors to an art museum to create impromptu experiences in-situ for a companion. The study reveals that players used the app for communicating with each other during the visit, often without speaking. This led to deeply personal and introspective moments, as well as, lots of teasing and playing. The implications of allowing for social, personal and playful experiences in an art museum are discussed, as well as, the advantages and challenges of designing for improvisation.
TitelProceedings of the 2020 CHI Conference on Human Factors in Computing Systems, CHI 2020, Honolulu, Hawai'i, USA, April 25-30, 2020
Antal sider10
ForlagAssociation for Computing Machinery
Publikationsdatoapr. 2020
StatusUdgivet - apr. 2020
BegivenhedCHI 2020 - Honolulu, HI, USA, Honolulu, USA
Varighed: 25 apr. 202030 apr. 2020


KonferenceCHI 2020
LokationHonolulu, HI, USA
NavnACM Annual Conference on Human Factors in Computing Systems (CHI)


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