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The game itself? Towards a Hermeneutics of Computer Games

  • Espen J. Aarseth
  • , Sebastian Martin Möring

Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

Abstract

In this paper we reassess the notion and current state of ludo-hermeneutics in game studies, and propose a more solid foundation for how to conduct hermeneutic game analysis. We argue that there can be no ludo-hermeneutics as such, and that every game interpretation rests in a particular game ontology, whether implicit or explicit. The quality of this ontology then, determines a vital aspect of the quality of the analysis.
OriginalsprogEngelsk
TitelFDG '20: International Conference on the Foundations of Digital Games
ForlagAssociation for Computing Machinery
Publikationsdato2020
Sider1-8
Artikelnummer36
DOI
StatusUdgivet - 2020
BegivenhedInternational Conference on the Foundations of Digital Games - Malta, Bugibba, Malta
Varighed: 16 sep. 202018 sep. 2020
Konferencens nummer: 2020
http://fdg2020.org/
http://fdg2020.org

Konference

KonferenceInternational Conference on the Foundations of Digital Games
Nummer2020
LokationMalta
Land/OmrådeMalta
ByBugibba
Periode16/09/202018/09/2020
Internetadresse

Emneord

  • Game analysis
  • game ontology
  • ludo-hermeneutics
  • game hermeneutics

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