Projekter pr. år
Abstract
A growing number of game design and development programs in higher education are beginning to incorporate environmental considerations into their curricula. This aligns with the broader push for more responsible and environmentally conscious practices in game production, consumption, and education. This article introduces two ongoing European inter-university projects: the Erasmus+ Greening Games project and the Nordplus-funded Nordic Alliance for Sustainability in Gaming network. Using them as case studies, the article reflects on the lessons learned and the challenges encountered while implementing the projects’ pilot stages, as well as their implications for environmentally conscious game design education more broadly.
Originalsprog | Engelsk |
---|---|
Tidsskrift | Games: Research and Practice |
Vol/bind | 1 |
Udgave nummer | 1 |
Sider (fra-til) | 1-9 |
Antal sider | 9 |
ISSN | 2832-5516 |
DOI | |
Status | Udgivet - 12 mar. 2023 |
Emneord
- Game design
- sustainability
- education
- green computing
Fingeraftryk
Dyk ned i forskningsemnerne om 'Teaching Environmentally Conscious Game Design: Lessons and Challenges'. Sammen danner de et unikt fingeraftryk.Projekter
- 1 Afsluttet
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NASG/2022: NASG 2022 - Nordic Alliance for Sustainability in Gaming
Wirman, H. E. (PI) & Grabarczyk, P. (CoI)
01/06/2022 → 01/10/2023
Projekter: Projekt › Forskning