Spec Ops: The line between player and spectator in ludic entertainment.

Espen J. Aarseth

Publikation: Working paperForskning

Abstract

This paper will discuss the phenomenon of mediated game spectatorship, from the early games to today’s e-sport championships and online communities (youtube, twitch.tv, etc), and develop a descriptive model of the different modes of ludic spectatorship, that is, the possibility space of different spectator positions and modes afforded by games and gameplay.
OriginalsprogEngelsk
Antal sider10
StatusUdgivet - 2017

Emneord

  • Mediated game spectatorship
  • E-sport championships
  • Online communities
  • Ludic spectatorship
  • Gameplay modes

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