TY - GEN
T1 - Soundwalking and Algorithmic Listening
AU - Carvalhais, Miguel
AU - Lee, Rosemary
PY - 2019/8/20
Y1 - 2019/8/20
N2 - Soundwalking is a listening and composition method that focuses on the exploration of the envi-ronment. With roots in the 1970s, the artistic practices that sprung from soundwalking engage both with the unmediated soundscape as well as with multiple approaches to its augmentation or the augmentation of the human sensory apparatus. Soundwalking emphasises the listener’s active and participatory role in the construction of dynamic compositions, shaped as much by the environ-ment as by their presence and actions. Given the increasing relevance of computation in physical and public environments, the omnipresence of the metainterface, and how hybrid environments emerge from physical and virtual spaces, this paper discusses how principles and methodologies of soundwalking may allow the exploration and, ultimately, the understanding of computational environments that are increasingly sonic. This paper explores how in these contexts soundwalking can be used as a poetic and aesthetic resource, leading to the development of a listening that em-phasises computation and procedurality, an algorithmic listening.
AB - Soundwalking is a listening and composition method that focuses on the exploration of the envi-ronment. With roots in the 1970s, the artistic practices that sprung from soundwalking engage both with the unmediated soundscape as well as with multiple approaches to its augmentation or the augmentation of the human sensory apparatus. Soundwalking emphasises the listener’s active and participatory role in the construction of dynamic compositions, shaped as much by the environ-ment as by their presence and actions. Given the increasing relevance of computation in physical and public environments, the omnipresence of the metainterface, and how hybrid environments emerge from physical and virtual spaces, this paper discusses how principles and methodologies of soundwalking may allow the exploration and, ultimately, the understanding of computational environments that are increasingly sonic. This paper explores how in these contexts soundwalking can be used as a poetic and aesthetic resource, leading to the development of a listening that em-phasises computation and procedurality, an algorithmic listening.
KW - computational art
KW - artificial aesthetics
KW - algorithmic listening
KW - computational environments
KW - procedural reading
KW - computational art
KW - artificial aesthetics
KW - algorithmic listening
KW - computational environments
KW - procedural reading
U2 - 10.14236/ewic/RESOUND19.8
DO - 10.14236/ewic/RESOUND19.8
M3 - Article in proceedings
T3 - Electronic Workshops in Computing
BT - RE:SOUND 2019 – 8th International Conference on Media Art, Science, and Technology (RE:SOUND 2019)
PB - BCS Learning and Development Ltd
T2 - Media Art History (MAH) 2019 Conference
Y2 - 20 August 2018 through 23 August 2018
ER -