Social software in global software development.

Rosalba Giuffrida, Yvonne Dittrich

    Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

    Abstract

    Social software (SoSo) is defined by Farkas as tools that (1) allow people to communicate, collaborate, and build community online (2) can be syndicated, shared, reused or remixed and (3) let people learn easily from and capitalize on the behavior and knowledge of others. [1]. SoSo include a wide variety of tools such as: instant messaging, internet forums, mailing lists, blogs, wikis, social network sites, social bookmarking, social libraries, virtual worlds. Though normally rather belonging to the private realm, the use of social software in corporate context has been reported, e.g. as a way to share knowledge [2, 3].
    OriginalsprogEngelsk
    TitelProceedings of the 2010 ICSE Workshop on Cooperative and Human Aspects of Software Engineering (CHASE '10)
    RedaktørerYvonne Dittrich, Cleidson De Souza, Mikko Korpela, Helen Sharp, Janice Singer, Heike Winschiers Theophilus
    Antal sider1
    UdgivelsesstedNew York
    ForlagAssociation for Computing Machinery
    Publikationsdato2010
    ISBN (Elektronisk)978-1-60558-966-4
    StatusUdgivet - 2010

    Emneord

    • Social Software
    • Online Communication
    • Collaborative Tools
    • Knowledge Sharing
    • Corporate Use of Social Software

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