TY - JOUR
T1 - Reserve your judgment on “Draconian” Chinese video gaming restrictions on children • Commentary on: Draconian policy measures are unlikely to prevent disordered gaming (Colder Carras et al., 2021)
AU - Xiao, Leon Y.
PY - 2022/5/27
Y1 - 2022/5/27
N2 - China imposed strict restrictions on young people's participation in videogaming from September 2021. Colder Carras et al.'s commentary (2021) referred to this policy as ‘draconian,’ i.e., ‘excessively harsh and severe.’ However, any opinion on whether this policy is ‘draconian’ is a value judgment, and any judgment on its ‘effectiveness’ ought to be reserved until proven or disproven by empirical evidence. Indeed, the Chinese policy is neither potentially ineffective nor draconian, and is already providing at least one identifiable benefit: enhancing consumer protection by effectively reducing underage players' monetary spending on videogames, including on randomised, gambling-like mechanics known as ‘loot boxes.’
AB - China imposed strict restrictions on young people's participation in videogaming from September 2021. Colder Carras et al.'s commentary (2021) referred to this policy as ‘draconian,’ i.e., ‘excessively harsh and severe.’ However, any opinion on whether this policy is ‘draconian’ is a value judgment, and any judgment on its ‘effectiveness’ ought to be reserved until proven or disproven by empirical evidence. Indeed, the Chinese policy is neither potentially ineffective nor draconian, and is already providing at least one identifiable benefit: enhancing consumer protection by effectively reducing underage players' monetary spending on videogames, including on randomised, gambling-like mechanics known as ‘loot boxes.’
U2 - 10.1556/2006.2022.00022
DO - 10.1556/2006.2022.00022
M3 - Comment/debate
JO - Journal of Behavioral Addictions
JF - Journal of Behavioral Addictions
SN - 2062-5871
ER -