Abstract
In this paper we discuss a setup for technology-mediated audience participation using smartphones and high-frequency sound IDs. Drawing from the insights of a research project on audience participation in live music we describe a setup for playful music interaction composed of smartphones. In this setup the audience needs to install a smartphone app. Using high-frequency sound IDs music samples and colors can be triggered on the audience’s smartphones without the need to have an internet connection. The resulting soundscape is determined by the samples and parameters selected by the artist as well as by the location audience members choose in the performance space.
Originalsprog | Engelsk |
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Titel | Intelligent Technologies for Interactive Entertainment : 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers |
Antal sider | 5 |
Forlag | Springer |
Publikationsdato | 2016 |
Sider | 254-258 |
ISBN (Trykt) | 978-3-319-49615-3 |
ISBN (Elektronisk) | 978-3-319-49616-0 |
Status | Udgivet - 2016 |
Begivenhed | International Conference on Intelligent Technologies for Interactive Entertainment - Utrecht, Utrecht, Holland Varighed: 28 jun. 2016 → 30 jun. 2016 Konferencens nummer: 8 http://www.intetain.org/2016/show/home |
Konference
Konference | International Conference on Intelligent Technologies for Interactive Entertainment |
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Nummer | 8 |
Lokation | Utrecht |
Land/Område | Holland |
By | Utrecht |
Periode | 28/06/2016 → 30/06/2016 |
Internetadresse |
Navn | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
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Vol/bind | 178 |
ISSN | 1867-8211 |