TY - JOUR
T1 - Playing software: the role of the ludic in the software society
AU - Sicart, Miguel Angel
PY - 2020
Y1 - 2020
N2 - This article explores how the concept of play as a vision of software that establishes new relations with digital technologies. This article argues that play has a fundamental role in shaping human engagement with software, and the cultural phenomena that derive from that engagement.
AB - This article explores how the concept of play as a vision of software that establishes new relations with digital technologies. This article argues that play has a fundamental role in shaping human engagement with software, and the cultural phenomena that derive from that engagement.
KW - relational strategies
KW - software society
KW - Play
KW - artificial intelligence
UR - https://miguelsicart.net/publications/Playing%20software%20the%20role%20of%20the%20ludic%20in%20the%20software%20society.pdf
U2 - 10.1080/1369118X.2020.1764078
DO - 10.1080/1369118X.2020.1764078
M3 - Journal article
SN - 1369-118X
JO - Information, Communication & Society
JF - Information, Communication & Society
ER -