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Picnic: Playful Music-Making with Everyday Objects and Machine Learning

Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

Abstract

We present Picnic, an interactive musical installation exploring Machine Learning (ML) as design material for embodied music-making. The system transforms everyday objects in a picnic basket into a loop-based sampler, allowing users to create rhythms by striking cups, plates, and cutlery. A microphone captures sounds that are classified in real-time by an ML model, triggering percussion samples, melodic layers, and bird calls that loop sequentially. Embracing ML’s inherent uncertainty, we intentionally used an underfitted classification model to create a playful and ambiguous music-making experience.
OriginalsprogEngelsk
TitelDIS '26 Companion: Companion Publication of the 2026 ACM Designing Interactive Systems Conference
RedaktørerChing Chiuan Yen, Jung-Joo Lee, Ellen Yi-Luen Do, Clement Zheng, Daisy Yoo, Tony Lang
Antal sider5
ForlagAssociation for Computing Machinery
Publikationsdato12 jun. 2026
Sider608-612
ISBN (Trykt)979-8-4007-2632-3
DOI
StatusUdgivet - 12 jun. 2026
BegivenhedDesigning Interactive Systems Conference 2026 - Singapore, Singapore
Varighed: 13 jun. 202617 jun. 2026

Konference

KonferenceDesigning Interactive Systems Conference 2026
Land/OmrådeSingapore
BySingapore
Periode13/06/202617/06/2026

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