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Abstract
For many trans and non-binary (NB) people video games present an important space for gender expression and exploration. Character creator interfaces (CCIs) promise one such outlet, but current theoretical vocabulary is insufficient at capturing the particular features and conditions which make NB gender expression plausible or difficult. We leverage Davis’ mechanisms and conditions framework (MCF) — an extension of affordance theory attentive to socio-technical assemblages — to analyze the ways CCIs accommodate and stymie NB gender expression. Analyzing 19 games, we find that CCIs with gender-neutral options often discourage NB gender expression, as well as reproducing cisnormative and essentialist views on gender. Yet it is also possible to find gender euphoric experiences in games with no explicit gender allowances. Based on our findings, we highlight opportunities for leveraging MCF for game design and analysis. We also outline design implications for encouraging gender play for all.
| Originalsprog | Engelsk |
|---|---|
| Titel | Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems |
| Antal sider | 17 |
| Forlag | Association for Computing Machinery |
| Publikationsdato | 13 apr. 2026 |
| ISBN (Trykt) | 9798400722783, 979-8-4007-2278-3 |
| DOI | |
| Status | Udgivet - 13 apr. 2026 |
| Begivenhed | CHI 2026: Creant el demà junts - Barcelona, Spanien Varighed: 13 apr. 2026 → 17 apr. 2026 https://chi2026.acm.org |
Konference
| Konference | CHI 2026 |
|---|---|
| Land/Område | Spanien |
| By | Barcelona |
| Periode | 13/04/2026 → 17/04/2026 |
| Internetadresse |
| Navn | ACM Annual Conference on Human Factors in Computing Systems (CHI) |
|---|
Emneord
- Affordances
- Avatars
- Character Creation
- Interface Analysis
- Queerness
- Trans Technologies
Fingeraftryk
Dyk ned i forskningsemnerne om 'Often Discouraged, Never Refused? How Character Creator Interfaces Afford Non-Binary Gender Expression'. Sammen danner de et unikt fingeraftryk.Projekter
- 1 Igangværende
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Theorycraft: Bridging the Games Research-Practice Gap through Theory Translation
Mekler, E. (PI), Vornhagen, J. B. (CoI), Piitulainen, R. (CoI), Bennett, D. (CoI), Feng, F. (CoI), Robinson, R. (CoI), Wegmann, D. J. (CoI), Elvig, M. L. (Samarbejdspartner) & Murphy, D. J. (Samarbejdspartner)
01/09/2022 → 31/08/2027
Projekter: Projekt › Forskning
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