Now It's Personal: On Abusive Game Design

Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

Abstract

In this paper, we introduce the concept of abusive game design as
an attitude towards creating games – an aesthetic practice that
operates as a critique of certain conventionalisms in popular game
design wisdom. We emphasize that abusive game design is, at its
core, about spotlighting the dialogic relation between player and
designer.
OriginalsprogEngelsk
TitelFuture Play Conference Proceedings
Antal sider8
ForlagAssociation for Computing Machinery
Publikationsdatomaj 2010
Sider64
Kapitel71
StatusUdgivet - maj 2010

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