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Multiplayer Modeling via Multi-Armed Bandits

  • Drexel University

Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

Abstract

This paper focuses on player modeling in multiplayer adaptive games. While player modeling has received a significant amount of attention, less is known about how to use player modeling in multiplayer games, especially when an experience management AI must make decisions on how to adapt the experience for the group as a whole. Specifically, we present a multi-armed bandit (MAB) approach for modeling groups of multiple players. Our main contributions are a new MAB framework for multiplayer modeling and techniques for addressing the new challenges introduced by the multiplayer context, extending previous work on MAB-based player modeling to account for new group-generated phenomena not present in single-user models. We evaluate our approach via simulation of virtual players in the context of multiplayer adaptive exergames.
OriginalsprogEngelsk
Titel2021 IEEE Conference on Games (CoG)
Antal sider8
Publikationsdato2021
Sider01-08
DOI
StatusUdgivet - 2021
Begivenhed3rd IEEE Conference on Games (COG) 2021 - hosted by IT University of Copenhagen, VIRTUAL
Varighed: 17 aug. 202120 aug. 2021
Konferencens nummer: 3
https://ieee-cog.org/2021/

Konference

Konference3rd IEEE Conference on Games (COG) 2021
Nummer3
Lokationhosted by IT University of Copenhagen
ByVIRTUAL
Periode17/08/202120/08/2021
SponsorInstitute of Electrical and Electronics Engineers
Internetadresse

Emneord

  • Player Modeling
  • Multiplayer Games
  • Adaptive Games
  • Multi-Armed Bandit
  • Experience Management AI

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