Head-mounted eye trackers can be used for mobile interaction as well as gaze estimation purposes. This paper presents a method that enables the user to interact with any planar digital display in a 3D environment using a head-mounted eye tracker. An effective method for identifying the screens in the field of view of the user is also presented which can be applied in a general scenario in which multiple users can interact with multiple screens. A particular application of using this technique is implemented in a home environment with two big screens and a mobile phone. In this application a user was able to interact with these screens using a wireless head-mounted eye tracker.
|Titel||NGCA 2011. Proceedings of the 1st Conference on Novel Gaze-Controlled Applications|
|Forlag||Association for Computing Machinery|
|Status||Udgivet - 2011|