Media and games: an intermedial framework

Ida Kathrine Hammeleff Jørgensen

Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review


This paper addresses the relationship between games and media and discusses to which extend games can be conceived as media, and how they should be studied as such. The paper proposes a revised version of Elleström’s intermedial framework that has been harnessed to better describe games. The framework acknowledges the heterogeneous nature of not only games but all media. Elleström’s framework allows us to address games as particular tangible objects in the world in a way that avoids normative assumptions about games in general as well as specific types of games such as digital or analog games. This framework has several usages. It can be applied in an analysis the relationship between different modalities in a single game; it can be used to compare different games; and finally, it can be used to discuss the similarities and differences between games and other media objects.
TitelFDG '18 Proceedings of the 13th International Conference on the Foundations of Digital Games : August 7–10, 2018, Malmö, Sweden
RedaktørerSteve Dahlskog, Sebastian Deterding, José Font, Mitu Khandaker, Carl Magnus Olsson, Sebastian Risi, Christoph Salge
Antal sider10
ForlagAssociation for Computing Machinery
ISBN (Elektronisk)978- 1-4503- 6571- 0
StatusUdgivet - 2018
BegivenhedThe International Conference on the Foundations of Digital Games 2018 - he Faculty of Technology and Society at Malmö University, Malmö, Sverige
Varighed: 7 aug. 201810 aug. 2018
Konferencens nummer: 13


KonferenceThe International Conference on the Foundations of Digital Games 2018
Lokationhe Faculty of Technology and Society at Malmö University
NavnFoundations of Digital Games Conference Proceedings


  • games
  • comparison
  • Intermediality
  • media
  • Mediation
  • modes
  • modalities
  • cybertext


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